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Nova (I'm guessing Solar Prison) Solar Flare (the two morphs seem very divided PvP vs. PvE) Eclipse (I'm guessing Living Dark) Radiant Destruction Restoring. It's important to remember that it's okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic.


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Welcome to the The ULTIMATE ESO Templar Class Guide! This guide will explain what makes the Templar unique, the skills and passives along with recommended builds. Table of Contents Templar Class Overview.. Solar Prison Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area.


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An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. Reduces the cost and Major Maim stays on enemies after leaving the area. Solar Disturbance is a skill in the Dawn's Wrath skill line under the Templar category in ESO (the Elder Scrolls Online).


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This really depends on your play style. Templars are better at support and Bat swarm/soul assault isn't really very supportive. 9 yr. ago. The snare can be more powerful, but only in group play. I.e. DK Banner + Nova = death. I agree, though. Gravity crush is a better general use choice. Solar Disturbance for me. More DMG + Less DMG taken.


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Solar Prison. Solar Prison is a Templar Class Ability, found in the Dawn's Wrath Skill Line. Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy.


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Solar Prison Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim , reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds.


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Solar Prison. Call down a fragment of the sun, dealing 5566 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 21032 Magic Damage to all enemies in the area and stunning them for 5 seconds.


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Solar Prison. ESO-Hub.com. Target: Ground. Range: 28m. Cost: 250. Skill description. Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215.


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So better don't expect someone to use it. Both morphs stun, when an ally activates the synergy. But the stun of solar disturbance lasts a bit longer and deals more damage (I think) What he said, but vice versa. Solar Prison has the better synergy and no snare. Solar Disturbance has the regular synergy and a snare. #3.


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A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. Open menu Open navigation Go to Reddit Home.. Solar Prison gets you major maim so can be situationally useful but there aren't many places a 10% damage reduction is better than more damage, and it's too expensive compared to Shooting Star


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Solar Prison Solar Prison: Call down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim,. The Elder Scrollsยฎ Online developed by ZeniMax Online Studios LLC, a ZeniMax Media company. ZeniMax, The Elder Scrolls, ESO, Bethesda, Bethesda Softworks and related.


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An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. The synergy deals more damage and stuns for longer. Solar Prison is a skill in the Dawn's Wrath skill line under the Templar category in ESO (the Elder Scrolls Online).


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Solar Disturbance. Call down a fragment of the sun, dealing 424 Magic Damage every 1 second for 8 seconds to enemies in the area. Also applies Major Maim, reducing enemy damage done by 30%. Major Maim persists on enemies who leave the Nova for 4 seconds. An ally near the fragment can activate the Supernova synergy, dealing 922 Magic Damage to.


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Solar Prison is a Skill in Elder Scrolls Online (ESO), this skill can be found and is a part of the Dawn's Wrath Skill Line.It can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. Skills can be reset at Rededication Shrines found in the capital cities of each ESO faction, for a tidy sum of gold.. Champion Points That Affect Solar Prison


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Solar Prison. Cast Time: Instant. Target: Ground. Range: 28 meters. Radius: 8 meters. Cost: 250 Ultimate. Skill Description. Call down a fragment of the sun, dealing 424 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%. An ally near the fragment can activate.


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ESO-Skillfactory ESO-Database ESO-Raidplanner Garian Metatron ESO-LFG. This website uses cookies to ensure you get the best experience on our website. Accept. German; English;. Solar Prison is an ultimate skill of the talent tree Dawn's Wrath. Solar Prison is a morph of Nova. Comments (0)